New feature added


You can now choose Event ID 0 in your event parameters. If you do it will be converted to  this._eventId. This may make the proximity sounds compatible with spawned events. I haven't tested that use case, I don't use event spawn plugins. 
If you find an issue please let me know! :) 

Event ID = 0 will now equal this._eventId

Files

Tea_proximitySound.js 24 kB
15 days ago

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Comments

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Such a welcome QoL update!