Event trigger other events plugin.
A downloadable Plugin
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This plugin allows events to trigger events.
To use event touch event:
Add the event command "event touch event" to a parallel event. Event 1 ID = The events that will run when it comes in contact with another event that has the note tag <TRIGGERING EVENT>.
To create a triggering event: Assign which events you would like to trigger your event specified in the parameter Event 1 ID by adding the note tag <TRIGGERING EVENT>.
Set the two events to "Same as character" and "Player touch"
NOTE This feature will not be usable in all situations. If not used with caution it may cause a memory leak and crash your player game! Then you would owe them a doughnut or something to make them happy.
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Download
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Click download now to get access to the following files:
Tea_eventTriggerEvent.js 2.9 kB
Comments
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Yay! Thank you Tea, this is super useful instead of having to add switches or whatever to make things activate, this just saves so much time and hassle!
Thank you! ^^
Just be careful how you use it, it's a limited use case. If you have any issues implementing it feel free to ask for help here:
https://discord.gg/3gNGw9Z3Gg
:)
(The general rule is to use it sparingly on any given map and if you do have a lot of events using it on any given map, force the menu to open or transport the player before too long to clear the cache. To test the limits, open your task manager and keep an eye on memory usage while the events are running)
Good to know! tysm! I appreciate that :D